update documentation to be more accurate to the current implementation
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# Waffle API docs (currently not implemented)
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# Waffle API docs
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*Again, this IS NOT YET IMPLEMENTED IN THE CURRENT BRAINLET RELEASE*
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# Gateway
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# Gateway
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@ -28,11 +26,11 @@ Packets can also have JSON as a payload:
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Sent by the server to the client as soon as possible after they connect to the gateway.
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Sent by the server to the client as soon as possible after they connect to the gateway.
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This payload can contain a JSON object with various information about the server. It should be relied on only when absolutely necessary.
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This payload contains a `pingInterval` property. Every *pingInterval*, the client must send a packet simply containing `7@1`. This is the ACTION_PING payload. If the client does not send this payload at the right time, it is disconnected.
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Example:
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Example:
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```json
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```json
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0@{}
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0@{"pingInterval":14750}
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```
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```
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## 1:YOO
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## 1:YOO
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*Auth required, Server to client*
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*Auth required, Server to client*
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Sent by the server after YOO\_ACK, and otherwise when the entire status needs to be updated. Usually, this will be sent only once, and when subsequent user status updates need to happen, EVENT\_CHANNEL\_MEMBER\_UPDATE should be sent.
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An object containing a list of user presences which were updated, where the keys are the user ids and the values are [user presence objects](#user-presence-object).
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JSON data format (this ones tough):
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Contains a JSON object, where each key is a channel id and each property is an array of [user presence objects](#user-presence-object).
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Example:
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Example:
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```json
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```json
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6@{"totallyrealid":[{_id:"totallyrealuserid",username:"totallyrealusername",status:1,status_text:"hello"}]}
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6@{"userid":{_id:"userid",username:"username123",status:1,status_text:"hello"}}
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```
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```
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## 7:EVENT\_CHANNEL\_MEMBER\_UPDATE
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## 7:ACTION_PING
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*Auth required, Server to client*
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*Auth required, Client to server*
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Sent by the server when the status of a member changes. Of course, the client has to be in a channel with that member in order to receive this update.
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Sent by the client every `pingInterval`. The payload of this packet must always be `1`.
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JSON data format:
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It's just a [user presence object](#user-presence-object).
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Example:
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Example:
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```json
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```json
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7@{_id:"totallyrealuserid",username:"totallyrealusername",status:1,status_text:"hello"}
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7@1
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```
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```
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## 21:ACTION_VOICE_REQUEST_SESSION
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## 21:ACTION_VOICE_REQUEST_SESSION
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