keyboard support + switch bootstrap to nasm
This commit is contained in:
parent
eae0e5e345
commit
c1bac7864f
10 changed files with 213 additions and 141 deletions
7
Makefile
7
Makefile
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@ -1,14 +1,15 @@
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CC=i686-elf-gcc
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NASM=nasm
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.PHONY: iso run clean
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%.o: %.c
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$(CC) -c $< -o $@ -std=gnu99 -mgeneral-regs-only -ffreestanding -O2 -Wall -Wextra -pedantic -I.
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bootstrap.o: bootstrap.s
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i686-elf-as bootstrap.s -o bootstrap.o
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bootstrap.o: bootstrap.asm
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$(NASM) -felf32 bootstrap.asm -o bootstrap.o
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kernel.bin: bootstrap.o gfx/terminal.o std/std.o std/kstd.o cpu/idt.o cpu/pic.o cpu/exception.o kernel.o
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kernel.bin: bootstrap.o gfx/terminal.o ps2/keyboard.o std/std.o std/kstd.o cpu/idt.o cpu/pic.o cpu/exception.o kernel.o
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$(CC) -T linker.ld -o $@ -ffreestanding -O2 -nostdlib -lgcc $^
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iso: kernel.bin
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118
bootstrap.asm
Normal file
118
bootstrap.asm
Normal file
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@ -0,0 +1,118 @@
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; Declare constants for the multiboot header.
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MBALIGN equ 1 << 0 ; align loaded modules on page boundaries
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MEMINFO equ 1 << 1 ; provide memory map
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FLAGS equ MBALIGN | MEMINFO ; this is the Multiboot 'flag' field
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MAGIC equ 0x1BADB002 ; 'magic number' lets bootloader find the header
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CHECKSUM equ -(MAGIC + FLAGS) ; checksum of above, to prove we are multiboot
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; Declare a multiboot header that marks the program as a kernel. These are magic
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; values that are documented in the multiboot standard. The bootloader will
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; search for this signature in the first 8 KiB of the kernel file, aligned at a
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; 32-bit boundary. The signature is in its own section so the header can be
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; forced to be within the first 8 KiB of the kernel file.
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section .multiboot
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align 4
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dd MAGIC
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dd FLAGS
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dd CHECKSUM
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; The multiboot standard does not define the value of the stack pointer register
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; (esp) and it is up to the kernel to provide a stack. This allocates room for a
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; small stack by creating a symbol at the bottom of it, then allocating 16384
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; bytes for it, and finally creating a symbol at the top. The stack grows
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; downwards on x86. The stack is in its own section so it can be marked nobits,
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; which means the kernel file is smaller because it does not contain an
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; uninitialized stack. The stack on x86 must be 16-byte aligned according to the
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; System V ABI standard and de-facto extensions. The compiler will assume the
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; stack is properly aligned and failure to align the stack will result in
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; undefined behavior.
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section .bss
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align 16
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stack_bottom:
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resb 16384 ; 16 KiB
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stack_top:
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section .data
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gdt_ptr:
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dw gdt_end - gdt - 1
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dq gdt
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gdt:
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; generated using https://wiki.osdev.org/GDT_Tutorial#Some_stuff_to_make_your_life_easy
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; signature for create_descriptor function: void create_descriptor(uint32_t base, uint32_t limit, uint16_t flag)
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dq 0x0000000000000000 ; create_descriptor(0, 0, 0);
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dq 0x00CF9A000000FFFF ; create_descriptor(0, 0x000FFFFF, (GDT_CODE_PL0));
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dq 0x00CF92000000FFFF ; create_descriptor(0, 0x000FFFFF, (GDT_DATA_PL0));
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gdt_end:
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; The linker script specifies _start as the entry point to the kernel and the
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; bootloader will jump to this position once the kernel has been loaded. It
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; doesn't make sense to return from this function as the bootloader is gone.
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; Declare _start as a function symbol with the given symbol size.
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section .text
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global _start:function (_start.end - _start)
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load_gdt:
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lgdt [gdt_ptr]
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; Reload CS register containing code selector:
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JMP 0x08:.reload_CS ; 0x08 is a stand-in for your code segment
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.reload_CS:
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; Reload data segment registers:
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MOV AX, 0x10 ; 0x10 is a stand-in for your data segment
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MOV DS, AX
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MOV ES, AX
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MOV FS, AX
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MOV GS, AX
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MOV SS, AX
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RET
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_start:
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; The bootloader has loaded us into 32-bit protected mode on a x86
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; machine. Interrupts are disabled. Paging is disabled. The processor
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; state is as defined in the multiboot standard. The kernel has full
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; control of the CPU. The kernel can only make use of hardware features
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; and any code it provides as part of itself. There's no printf
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; function, unless the kernel provides its own <stdio.h> header and a
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; printf implementation. There are no security restrictions, no
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; safeguards, no debugging mechanisms, only what the kernel provides
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; itself. It has absolute and complete power over the
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; machine.
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; To set up a stack, we set the esp register to point to the top of our
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; stack (as it grows downwards on x86 systems). This is necessarily done
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; in assembly as languages such as C cannot function without a stack.
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mov esp, stack_top
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; This is a good place to initialize crucial processor state before the
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; high-level kernel is entered. It's best to minimize the early
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; environment where crucial features are offline. Note that the
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; processor is not fully initialized yet: Features such as floating
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; point instructions and instruction set extensions are not initialized
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; yet. The GDT should be loaded here. Paging should be enabled here.
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; C++ features such as global constructors and exceptions will require
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; runtime support to work as well.
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call load_gdt
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; Enter the high-level kernel. The ABI requires the stack is 16-byte
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; aligned at the time of the call instruction (which afterwards pushes
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; the return pointer of size 4 bytes). The stack was originally 16-byte
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; aligned above and we've since pushed a multiple of 16 bytes to the
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; stack since (pushed 0 bytes so far) and the alignment is thus
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; preserved and the call is well defined.
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; note, that if you are building on Windows, C functions may have "_" prefix in assembly: _kmain
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extern kmain
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call kmain
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; If the system has nothing more to do, put the computer into an
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; infinite loop. To do that:
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; 1) Disable interrupts with cli (clear interrupt enable in eflags).
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; They are already disabled by the bootloader, so this is not needed.
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; Mind that you might later enable interrupts and return from
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; kmain (which is sort of nonsensical to do).
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; 2) Wait for the next interrupt to arrive with hlt (halt instruction).
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; Since they are disabled, this will lock up the computer.
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; 3) Jump to the hlt instruction if it ever wakes up due to a
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; non-maskable interrupt occurring or due to system management mode.
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cli
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.hang: hlt
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jmp .hang
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.end:
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126
bootstrap.s
126
bootstrap.s
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@ -1,126 +0,0 @@
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/* Declare constants for the multiboot header. */
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.set ALIGN, 1<<0 /* align loaded modules on page boundaries */
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.set MEMINFO, 1<<1 /* provide memory map */
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.set FLAGS, ALIGN | MEMINFO /* this is the Multiboot 'flag' field */
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.set MAGIC, 0x1BADB002 /* 'magic number' lets bootloader find the header */
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.set CHECKSUM, -(MAGIC + FLAGS) /* checksum of above, to prove we are multiboot */
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/*
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Declare a multiboot header that marks the program as a kernel. These are magic
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values that are documented in the multiboot standard. The bootloader will
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search for this signature in the first 8 KiB of the kernel file, aligned at a
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32-bit boundary. The signature is in its own section so the header can be
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forced to be within the first 8 KiB of the kernel file.
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*/
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.section .multiboot
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.align 4
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.long MAGIC
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.long FLAGS
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.long CHECKSUM
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/*
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The multiboot standard does not define the value of the stack pointer register
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(esp) and it is up to the kernel to provide a stack. This allocates room for a
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small stack by creating a symbol at the bottom of it, then allocating 16384
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bytes for it, and finally creating a symbol at the top. The stack grows
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downwards on x86. The stack is in its own section so it can be marked nobits,
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which means the kernel file is smaller because it does not contain an
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uninitialized stack. The stack on x86 must be 16-byte aligned according to the
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System V ABI standard and de-facto extensions. The compiler will assume the
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stack is properly aligned and failure to align the stack will result in
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undefined behavior.
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*/
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.section .bss
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.align 16
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stack_bottom:
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.skip 16384 # 16 KiB
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stack_top:
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.section .data
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gdt_ptr:
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.word gdt_end - gdt - 1
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.long gdt
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gdt:
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// generated using https://wiki.osdev.org/GDT_Tutorial#Some_stuff_to_make_your_life_easy
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// signature for create_descriptor function: void create_descriptor(uint32_t base, uint32_t limit, uint16_t flag)
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.quad 0x0000000000000000 // create_descriptor(0, 0, 0);
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.quad 0x00CF9A000000FFFF // create_descriptor(0, 0x000FFFFF, (GDT_CODE_PL0));
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.quad 0x00CF92000000FFFF // create_descriptor(0, 0x000FFFFF, (GDT_DATA_PL0));
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.quad 0x00CFFA000000FFFF // create_descriptor(0, 0x000FFFFF, (GDT_CODE_PL3));
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.quad 0x00CFF2000000FFFF // create_descriptor(0, 0x000FFFFF, (GDT_DATA_PL3));
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gdt_end:
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/*
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The linker script specifies _start as the entry point to the kernel and the
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bootloader will jump to this position once the kernel has been loaded. It
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doesn't make sense to return from this function as the bootloader is gone.
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*/
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.section .text
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.global _start
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.type _start, @function
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_start:
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/*
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The bootloader has loaded us into 32-bit protected mode on a x86
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machine. Interrupts are disabled. Paging is disabled. The processor
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state is as defined in the multiboot standard. The kernel has full
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control of the CPU. The kernel can only make use of hardware features
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and any code it provides as part of itself. There's no printf
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function, unless the kernel provides its own <stdio.h> header and a
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printf implementation. There are no security restrictions, no
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safeguards, no debugging mechanisms, only what the kernel provides
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itself. It has absolute and complete power over the
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machine.
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*/
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/*
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To set up a stack, we set the esp register to point to the top of the
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stack (as it grows downwards on x86 systems). This is necessarily done
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in assembly as languages such as C cannot function without a stack.
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*/
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mov $stack_top, %esp
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/*
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This is a good place to initialize crucial processor state before the
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high-level kernel is entered. It's best to minimize the early
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environment where crucial features are offline. Note that the
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processor is not fully initialized yet: Features such as floating
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point instructions and instruction set extensions are not initialized
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yet. The GDT should be loaded here. Paging should be enabled here.
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C++ features such as global constructors and exceptions will require
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runtime support to work as well.
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*/
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lgdt gdt_ptr
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/*
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Enter the high-level kernel. The ABI requires the stack is 16-byte
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aligned at the time of the call instruction (which afterwards pushes
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the return pointer of size 4 bytes). The stack was originally 16-byte
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aligned above and we've pushed a multiple of 16 bytes to the
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stack since (pushed 0 bytes so far), so the alignment has thus been
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preserved and the call is well defined.
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*/
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call kmain
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/*
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If the system has nothing more to do, put the computer into an
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infinite loop. To do that:
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1) Disable interrupts with cli (clear interrupt enable in eflags).
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They are already disabled by the bootloader, so this is not needed.
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Mind that you might later enable interrupts and return from
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kmain (which is sort of nonsensical to do).
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2) Wait for the next interrupt to arrive with hlt (halt instruction).
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Since they are disabled, this will lock up the computer.
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3) Jump to the hlt instruction if it ever wakes up due to a
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non-maskable interrupt occurring or due to system management mode.
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*/
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cli
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1: hlt
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jmp 1b
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/*
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Set the size of the _start symbol to the current location '.' minus its start.
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This is useful when debugging or when you implement call tracing.
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*/
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.size _start, . - _start
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@ -7,6 +7,7 @@ void generic_exception_handler(struct interrupt_descriptor_32 *frame, uint8_t ir
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kprintf("---- PANIC -------------\n");
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kprintf("Kernel panic due to exception\n");
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kprintf("IRQ %d\n", (int)irq);
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kprintf("selector %d\n", (int)frame->selector);
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kprintf("------------------------\n");
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kabort();
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}
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@ -103,7 +104,7 @@ static void isr17(struct interrupt_descriptor_32 *frame) {
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__attribute__((interrupt))
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static void isr18(struct interrupt_descriptor_32 *frame) {
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generic_exception_handler(frame, 17);
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generic_exception_handler(frame, 18);
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}
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@ -4,9 +4,6 @@
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void pic_remap(uint8_t offset1, uint8_t offset2) {
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uint8_t a1, a2;
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a1 = inb(PIC1_DATA); // save masks
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a2 = inb(PIC2_DATA);
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outb(PIC1_COMMAND, ICW1_INIT | ICW1_ICW4); // starts the initialization sequence (in cascade mode)
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io_wait();
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outb(PIC2_COMMAND, ICW1_INIT | ICW1_ICW4);
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@ -25,8 +22,9 @@ void pic_remap(uint8_t offset1, uint8_t offset2) {
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outb(PIC2_DATA, ICW4_8086);
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io_wait();
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outb(PIC1_DATA, a1); // restore saved masks.
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outb(PIC2_DATA, a2);
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// mask all irqs
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outb(PIC1_DATA, 0xFF);
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outb(PIC2_DATA, 0xFF);
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}
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void pic_send_eoi(uint8_t irq)
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15
kernel.c
15
kernel.c
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@ -1,10 +1,14 @@
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#include <stdbool.h>
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#include <stddef.h>
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#include <stdint.h>
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#include "std/kstd.h"
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#include "gfx/terminal.h"
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#include "cpu/pic.h"
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#include "cpu/io.h"
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#include "cpu/idt.h"
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#include "std/kstd.h"
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#include "cpu/exception.h"
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#include "ps2/keyboard.h"
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#if defined(__linux__)
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#error "You are not using a cross-compiler, you will most certainly run into trouble"
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@ -27,10 +31,15 @@ void kmain(void) {
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exception_handlers_init();
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kprintf("\r[ OK ]\n");
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kprintf("[ ] Initializing keyboard");
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keyboard_init();
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kprintf("\r[ OK ]\n");
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kprintf("[ ] Initializing IDT");
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idt_init();
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kprintf("\r[ OK ]\n");
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terminal_writestring("Initialization finished.\n");
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}
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kprintf("Initialization finished.\n\n");
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for (;;) {}
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}
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65
ps2/keyboard.c
Normal file
65
ps2/keyboard.c
Normal file
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#include <stdint.h>
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#include "std/kstd.h"
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#include "ps2/keyboard.h"
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#include "cpu/pic.h"
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#include "cpu/idt.h"
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#include "cpu/io.h"
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const char us_map[128] = {
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0, 27, '1', '2', '3', '4', '5', '6', '7', '8',
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'9', '0', '-', '=', '\b',
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'\t',
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'q', 'w', 'e', 'r',
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't', 'y', 'u', 'i', 'o', 'p', '[', ']', '\n',
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0, // 29 ctrl
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'a', 's', 'd', 'f', 'g', 'h', 'j', 'k', 'l', ';',
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'\'', '`', 0, // 42 left shift
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'\\', 'z', 'x', 'c', 'v', 'b', 'n',
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'm', ',', '.', '/', 0, // 54 right shift
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'*',
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0, // 56 alt
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' ',
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0, // 58 caps lock
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0, // 59 F1 key
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0, 0, 0, 0, 0, 0, 0, 0,
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0, // 68 F10 key
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0, // 69 num lock
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0, // 70 scroll lock
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0, // 71 home key
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0, // 72 up arrow
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0, // 73 page up
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'-',
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0, // 75 left arrow
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0,
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0, // 77 right arrow
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'+',
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0, // 79 end key
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0, // 80 down arrow
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0, // 81 page down
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0, // 82 insert key
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0, // 83 delete key
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0, 0, 0,
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0, // 87 F11 key
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0, // 88 F12 key
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0
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};
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__attribute__((interrupt))
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static void irq(struct interrupt_descriptor_32 *frame) {
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char scancode = inb(0x60);
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if (scancode & 128) {
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goto end; // ignore release scancode
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}
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terminal_putchar(us_map[scancode]);
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end:
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pic_send_eoi(1);
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}
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void keyboard_init() {
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pic_irq_clear_mask(1);
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idt_register_handler(33, (size_t)irq);
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inb(0x60);
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}
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6
ps2/keyboard.h
Normal file
6
ps2/keyboard.h
Normal file
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@ -0,0 +1,6 @@
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#ifndef _KEYBOARD_H
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#define _KEYBOARD_H
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void keyboard_init();
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#endif
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@ -4,7 +4,7 @@
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#include "std/std.h"
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#include "gfx/terminal.h"
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int putchar(int ic) {
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int kputchar(int ic) {
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char c = (char) ic;
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terminal_write(&c, sizeof(c));
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return ic;
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@ -13,7 +13,7 @@ int putchar(int ic) {
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static bool print(const char* data, size_t length) {
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const unsigned char* bytes = (const unsigned char*) data;
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for (size_t i = 0; i < length; i++) {
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if (putchar(bytes[i]) == (-1)) { // EOF??
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if (kputchar(bytes[i]) == (-1)) { // EOF??
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return false;
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}
|
||||
}
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
|
||||
#include <stdbool.h>
|
||||
|
||||
int putchar(int ic);
|
||||
int kputchar(int ic);
|
||||
int kprintf(const char* restrict format, ...);
|
||||
void kputs(const char* data);
|
||||
void kabort();
|
||||
|
|
Loading…
Reference in a new issue