jitterbug/server.h

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C
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#ifndef _JITTERBUG__SERVER_H
#define _JITTERBUG__SERVER_H
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#include "match.h"
#include <poll.h>
#include <stdint.h>
// TODO: dynamically size the arrays
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#define BUS_MAX_CLIENTS 256
#define BUS_MAX_NAMES 512
#define BUS_MAX_MATCH 12
#define BUS_BACKLOG 12
enum {
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BUS_CLIENT_STATE_NONE,
BUS_CLIENT_STATE_WAIT_AUTH,
BUS_CLIENT_STATE_WAIT_BEGIN,
BUS_CLIENT_STATE_READY
};
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typedef struct bus_client {
int fd;
uint8_t state;
int16_t unique_name_index;
int16_t owned_name_index;
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int8_t match_count;
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match_rule_t *matches[BUS_MAX_MATCH];
} bus_client_t;
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typedef struct bus_name {
char *name;
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int32_t client_index;
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} bus_name_t;
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typedef struct bus {
int sock_fd;
int fd_num;
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int names_count;
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int clients_count;
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bus_client_t clients[BUS_MAX_CLIENTS];
bus_name_t names[BUS_MAX_NAMES];
struct pollfd fds[BUS_MAX_CLIENTS + 1];
} bus_t;
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int bus_client_add(bus_t *s, int fd);
void bus_client_remove(bus_t *s, int i);
void bus_free(bus_t *s);
bus_t *bus_create(const char *socket_path);
int bus_turn(bus_t *s);
#endif // _JITTERBUG__SERVER_H