19 lines
289 B
Text
19 lines
289 B
Text
|
#version 330 core
|
||
|
|
||
|
|
||
|
layout (location = 0) in vec3 aPos;
|
||
|
layout (location = 1) in vec2 aTexCoord;
|
||
|
|
||
|
out vec2 TexCoord;
|
||
|
|
||
|
uniform mat4 model;
|
||
|
uniform mat4 view;
|
||
|
uniform mat4 projection;
|
||
|
|
||
|
|
||
|
void main()
|
||
|
{
|
||
|
gl_Position = projection * view * model * vec4(aPos, 1.0);
|
||
|
TexCoord = aTexCoord;
|
||
|
}
|