project( 'game', 'c', 'cpp', default_options : ['cpp_std=c++20'] ) glfw3_dep = dependency('glfw3') incdir = include_directories(['src', 'src/vendor']) executable( 'game', './src/common.cpp', './src/shader.cpp', './src/camera.cpp', './src/main.cpp', './src/vendor/glad/glad.c', include_directories : incdir, dependencies : [glfw3_dep] )