dispatch repaint events and lay yet more groundwork
This commit is contained in:
parent
b4cfe309f3
commit
529c286b8f
13 changed files with 234 additions and 25 deletions
18
src/Box.cpp
18
src/Box.cpp
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@ -6,9 +6,21 @@ bool Box::contains_point(double x, double y) {
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return x >= m_x && m_x + m_width >= x && y >= m_y && m_y + m_height >= y;
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return x >= m_x && m_x + m_width >= x && y >= m_y && m_y + m_height >= y;
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}
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}
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bool Box::contains_box(const Box &other) {
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bool Box::contains_box(Box &other) const {
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// FIXME
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double ax1 = m_x;
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return false;
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double ax2 = m_x + m_width;
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double ay1 = m_y;
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double ay2 = m_y + m_height;
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double bx1 = other.get_x();
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double bx2 = other.get_x() + other.get_width();
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double by1 = other.get_y();
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double by2 = other.get_y() + other.get_height();
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// https://stackoverflow.com/a/306332
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bool boxes_overlap = (ax1 < bx2 && ax2 > bx1 && ay1 < by2 && ay2 > by1);
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return boxes_overlap;
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}
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}
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}
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}
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@ -30,7 +30,7 @@ public:
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void set_height(double height) { m_height = height; }
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void set_height(double height) { m_height = height; }
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bool contains_point(double x, double y);
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bool contains_point(double x, double y);
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bool contains_box(const Box &other);
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bool contains_box(Box &other) const;
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};
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};
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}
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}
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13
src/Button.cpp
Normal file
13
src/Button.cpp
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@ -0,0 +1,13 @@
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#include "Button.hpp"
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#include "Window.hpp"
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namespace Raven {
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void Button::on_paint() {
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auto painter = get_window()->get_painter();
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auto ctx = painter.get_cairo();
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}
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}
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22
src/Button.hpp
Normal file
22
src/Button.hpp
Normal file
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@ -0,0 +1,22 @@
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#include <string>
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#include "Widget.hpp"
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#pragma once
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namespace Raven {
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class Button : public Widget {
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private:
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std::string m_text;
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public:
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Button(std::string text)
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: Widget()
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, m_text(text) {}
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void set_text(std::string text) { m_text = text; wants_repaint(); }
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std::string &get_text() { return m_text; }
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void on_paint();
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};
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}
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@ -2,6 +2,7 @@
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#include <stdint.h>
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#include <stdint.h>
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#include "Point.hpp"
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#include "Point.hpp"
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#include "Box.hpp"
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namespace Raven {
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namespace Raven {
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@ -57,11 +58,16 @@ public:
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};
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};
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class WidgetRepaintRequestedEvent : public Event {
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class WidgetRepaintRequestedEvent : public Event {
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private:
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Box m_repaint_area;
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public:
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public:
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WidgetRepaintRequestedEvent() {}
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WidgetRepaintRequestedEvent(Box repaint_area)
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: m_repaint_area(repaint_area) {}
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EventType get_type() { return EventType::WidgetRepaintRequested; }
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EventType get_type() { return EventType::WidgetRepaintRequested; }
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const char *get_name() { return "WidgetRepaintRequested"; }
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const char *get_name() { return "WidgetRepaintRequested"; }
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Box &get_repaint_area() { return m_repaint_area; }
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};
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};
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}
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}
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11
src/Forward.hpp
Normal file
11
src/Forward.hpp
Normal file
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@ -0,0 +1,11 @@
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namespace Raven {
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class Box;
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class Button;
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class Events;
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class Painter;
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class Point;
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class Widget;
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class Window;
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enum class EventType;
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}
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@ -0,0 +1,22 @@
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#include "Painter.hpp"
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namespace Raven {
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void Painter::rounded_rectangle(Box &geometry, double border_radius) {
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double aspect = 1.0;
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double radius = border_radius / aspect;
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double degrees = M_PI / 180.0;
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double x = geometry.get_x();
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double y = geometry.get_y();
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double w = geometry.get_width();
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double h = geometry.get_height();
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m_cairo->begin_new_sub_path();
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m_cairo->arc(x + w - radius, y + radius, radius, -90 * degrees, 0 * degrees);
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m_cairo->arc(x + w - radius, y + h - radius, radius, 0 * degrees, 90 * degrees);
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m_cairo->arc(x + radius, y + h - radius, radius, 90 * degrees, 180 * degrees);
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m_cairo->arc(x + radius, y + radius, radius, 180 * degrees, 270 * degrees);
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m_cairo->close_path();
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}
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}
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@ -1,5 +1,6 @@
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#pragma once
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#pragma once
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#include "Box.hpp"
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#include <cairomm/cairomm.h>
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#include <cairomm/cairomm.h>
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namespace Raven {
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namespace Raven {
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@ -12,6 +13,8 @@ public:
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Cairo::RefPtr<Cairo::Context> get_cairo() { return m_cairo; }
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Cairo::RefPtr<Cairo::Context> get_cairo() { return m_cairo; }
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void set_cairo(Cairo::RefPtr<Cairo::Context> cairo) { m_cairo = cairo; }
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void set_cairo(Cairo::RefPtr<Cairo::Context> cairo) { m_cairo = cairo; }
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void rounded_rectangle(Box &geometry, double border_radius);
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};
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};
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}
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}
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@ -1,9 +1,78 @@
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#include <iostream>
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#include <iostream>
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#include <algorithm>
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#include "Widget.hpp"
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#include "Widget.hpp"
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#include "Events.hpp"
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#include "Events.hpp"
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#include "Window.hpp"
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namespace Raven {
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namespace Raven {
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void Widget::wants_repaint() {
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if (!m_window)
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return;
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m_window->dispatch_repaint_on_box(m_current_geometry);
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}
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bool Widget::add_child(Widget *child) {
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if (child->get_parent()) {
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return false;
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}
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m_children.push_back(child);
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child->set_parent(this);
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// children inherit the window from the parent
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// TODO?: what happens when the parent changes its window?
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child->set_window(m_window);
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return true;
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}
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void Widget::remove_child(Widget *child) {
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m_children.erase(std::remove(m_children.begin(), m_children.end(), child), m_children.end());
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}
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void Widget::handle_repaint_requested(WidgetRepaintRequestedEvent &event) {
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std::cout << "-------\n";
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std::cout << "-- repaint_area: "
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<< event.get_repaint_area().get_x()
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<< ", "
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<< event.get_repaint_area().get_y()
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<< ", "
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<< event.get_repaint_area().get_width()
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<< ", "
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<< event.get_repaint_area().get_height()
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<< " --\n";
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std::cout << "-- m_current_geometry: "
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<< m_current_geometry.get_x()
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<< ", "
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<< m_current_geometry.get_y()
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<< ", "
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<< m_current_geometry.get_width()
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<< ", "
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<< m_current_geometry.get_height()
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<< " --\n";
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std::cout << "-------\n";
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// widgets contain all of thier children inside their geometry
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// we will check if the event's repaint area (the area that needs to be repainted :))
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// overlaps with our geometry. If it does, we will proceed with the repaint process
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if (!event.get_repaint_area().contains_box(m_current_geometry)) {
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return;
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}
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std::cout << "--- PASSED\n";
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on_paint(); // we're going to call this widget's paint function
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// tell all children about this event
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// the repaint area matching the geometry is checked at the start of
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// this function, which means they'll repaint as well if it is needed
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for (auto& child : m_children) {
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child->dispatch_event(event);
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}
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}
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void Widget::dispatch_event(Event &event) {
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void Widget::dispatch_event(Event &event) {
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process_event(event);
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process_event(event);
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}
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}
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@ -19,7 +88,7 @@ void Widget::process_event(Event &event) {
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break;
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break;
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}
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}
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case EventType::WidgetRepaintRequested: {
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case EventType::WidgetRepaintRequested: {
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on_paint();
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handle_repaint_requested(reinterpret_cast<WidgetRepaintRequestedEvent&>(event));
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break;
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break;
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}
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}
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case EventType::NoneEvent: {
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case EventType::NoneEvent: {
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#pragma once
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#pragma once
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#include <vector>
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#include "Box.hpp"
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#include "Box.hpp"
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#include "Events.hpp"
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#include "Events.hpp"
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#include "Forward.hpp"
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namespace Raven {
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namespace Raven {
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class Widget {
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class Widget {
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private:
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private:
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Box m_current_geometry {};
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Box m_current_geometry {};
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std::vector<Widget*> m_children;
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Widget *m_parent { nullptr };
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Window *m_window { nullptr };
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public:
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public:
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Widget() {
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Widget() {}
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}
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Box &get_current_geometry() { return m_current_geometry; }
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void set_current_geometry(Box current_geometry) { m_current_geometry = current_geometry; wants_repaint(); }
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std::vector<Widget*> &get_children() { return m_children; }
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bool add_child(Widget *child);
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void remove_child(Widget *child);
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Widget *get_parent() { return m_parent; }
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void set_parent(Widget *parent) { m_parent = parent; }
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Window *get_window() { return m_window; }
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void set_window(Window *window) { m_window = window; }
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const Box &get_current_geometry() const { return m_current_geometry; }
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void dispatch_event(Event &event);
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void dispatch_event(Event &event);
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void wants_repaint();
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Widget *walk_until_top_level();
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virtual void on_mouse_button(MouseButtonEvent &event) = 0;
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virtual void on_mouse_button(MouseButtonEvent &event) {};
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virtual void on_mouse_move(MouseMoveEvent &event) = 0;
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virtual void on_mouse_move(MouseMoveEvent &event) {};
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virtual void on_paint() = 0;
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virtual void on_paint() {};
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virtual ~Widget() = default;
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virtual ~Widget() = default;
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private:
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private:
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void process_event(Event &event);
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void process_event(Event &event);
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void handle_repaint_requested(WidgetRepaintRequestedEvent &event);
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};
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};
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}
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}
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#include <X11/X.h>
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#include <iostream>
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#include <iostream>
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#include "Window.hpp"
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#include <X11/X.h>
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#include <X11/Xlib.h>
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include <X11/Xutil.h>
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#include <cairomm/cairomm.h>
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#include <cairomm/cairomm.h>
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#include <cairomm/surface.h>
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#include <cairomm/surface.h>
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#include <cairomm/xlib_surface.h>
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#include <cairomm/xlib_surface.h>
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#include "Window.hpp"
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#include "Events.hpp"
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namespace Raven {
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namespace Raven {
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void Window::set_main_widget(Widget *main_widget) {
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m_main_widget = main_widget;
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m_main_widget->set_window(this);
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}
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bool Window::spawn_window() {
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bool Window::spawn_window() {
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Display *dsp = XOpenDisplay(NULL);
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Display *dsp = XOpenDisplay(NULL);
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if (dsp == NULL) {
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if (dsp == NULL) {
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return true;
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return true;
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}
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}
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void Window::dispatch_repaint_on_box(Box box) {
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if (!m_main_widget)
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return;
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auto event = WidgetRepaintRequestedEvent(std::move(box));
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m_main_widget->dispatch_event(event);
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}
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void Window::dispatch_full_repaint() {
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dispatch_repaint_on_box(m_current_geometry);
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}
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void Window::run(bool block) {
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void Window::run(bool block) {
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XEvent e;
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XEvent e;
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@ -48,16 +68,15 @@ void Window::run(bool block) {
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break;
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break;
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switch (e.type) {
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switch (e.type) {
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case MapNotify: {
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case MapNotify:
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std::cout << "MapNotify\n";
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case Expose:
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std::cout << "gotta repaint!\n";
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dispatch_full_repaint();
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break;
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break;
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}
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default:
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case Expose: {
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std::cout << "we'd probably repaint the window right now\n";
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break;
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break;
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}
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}
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}
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}
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}
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}
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}
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}
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}
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@ -8,7 +8,8 @@ namespace Raven {
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class Window {
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class Window {
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private:
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private:
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Widget *m_active_widget { nullptr };
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Widget *m_hovered_widget { nullptr };
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Widget *m_main_widget { nullptr };
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Box m_current_geometry { 0, 0, 800, 600 };
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Box m_current_geometry { 0, 0, 800, 600 };
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Painter m_painter {};
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Painter m_painter {};
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Painter &get_painter() { return m_painter; }
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Painter &get_painter() { return m_painter; }
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Widget *get_active_widget() { return m_active_widget; }
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Widget *get_hovered_widget() { return m_hovered_widget; }
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void set_active_widget(Widget *active_widget) { m_active_widget = active_widget; }
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void set_hovered_widget(Widget *hovered_widget) { m_hovered_widget = hovered_widget; }
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Widget *get_main_widget() { return m_main_widget; }
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void set_main_widget(Widget *main_widget);
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void dispatch_repaint_on_box(Box box);
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||||||
|
void dispatch_full_repaint();
|
||||||
|
|
||||||
Box &get_current_geometry() { return m_current_geometry; }
|
Box &get_current_geometry() { return m_current_geometry; }
|
||||||
|
|
||||||
|
|
|
@ -1,11 +1,17 @@
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include "Window.hpp"
|
#include "Window.hpp"
|
||||||
|
#include "Widget.hpp"
|
||||||
|
#include "Box.hpp"
|
||||||
|
|
||||||
int main() {
|
int main() {
|
||||||
Raven::Window window {};
|
Raven::Window window {};
|
||||||
|
Raven::Widget main_widget {};
|
||||||
|
|
||||||
window.spawn_window();
|
window.spawn_window();
|
||||||
window.run(true);
|
|
||||||
|
|
||||||
|
main_widget.set_current_geometry(Raven::Box(10, 10, 100, 30));
|
||||||
|
window.set_main_widget(&main_widget);
|
||||||
|
|
||||||
|
window.run(true);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
Loading…
Reference in a new issue