add margin and spacing to boxlayout
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parent
a7051174a9
commit
909f911260
3 changed files with 29 additions and 25 deletions
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@ -13,9 +13,9 @@ void BoxLayout::run() {
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return;
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}
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double total_space = m_target->rect().dimension_at(m_direction);
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double total_space = m_target->rect().dimension_at(m_direction) - 2 * m_margin;
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double free_space = total_space;
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Point current_position { 0.0, 0.0 };
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Point current_position { m_margin, m_margin };
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int unslotted_widgets = 0;
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std::vector<Slot> working_slots(m_slots);
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@ -28,7 +28,7 @@ void BoxLayout::run() {
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// if the widget has a minimum or maximum size, we'll make a slot for its preferred size
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child->rect().update();
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working_slots.push_back(Slot { 0, child->rect().dimension_at(m_direction), SlotType::Pixel });
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free_space -= child->rect().dimension_at(m_direction);
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free_space -= child->rect().dimension_at(m_direction) + m_spacing;
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} else {
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// we can consider widgets with no size perference "unslotted". these widgets will be evenly spaced amongst themselves.
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unslotted_widgets++;
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@ -40,7 +40,7 @@ void BoxLayout::run() {
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// if the slot is fixed, we can already clamp it and subtract from free_space
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if (working_slots[i].type == SlotType::Pixel) {
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working_slots[i].pixel = child->rect().clamp_for_dimension(m_direction, working_slots[i].pixel);
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free_space -= working_slots[i].pixel;
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free_space -= working_slots[i].pixel + m_spacing;
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}
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}
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}
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@ -53,11 +53,11 @@ void BoxLayout::run() {
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if (slot->type == SlotType::Percent) {
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slot->pixel = ((free_space / 100.0) * slot->percent);
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slot->pixel = child->rect().clamp_for_dimension(m_direction, slot->pixel);
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free_space -= slot->pixel;
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free_space -= slot->pixel + m_spacing;
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}
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}
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double space_per_unslotted_widget = free_space / unslotted_widgets;
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double space_per_unslotted_widget = free_space / unslotted_widgets - m_spacing;
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for (unsigned int i = 0; i < m_target->children().size(); i++) {
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auto child = m_target->children()[i];
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@ -75,12 +75,12 @@ void BoxLayout::run() {
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child->rect().set_y(current_position.y());
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if (m_direction == Direction::Horizontal) {
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child->rect().set_width(slot.pixel);
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child->rect().set_height(m_target->rect().max_geometry().height());
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current_position.add(slot.pixel, 0);
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child->rect().set_height(m_target->rect().max_geometry().height() - 2 * m_margin);
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current_position.add(slot.pixel + m_spacing, 0);
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} else {
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child->rect().set_width(m_target->rect().max_geometry().width());
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child->rect().set_width(m_target->rect().max_geometry().width() - 2 * m_margin);
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child->rect().set_height(slot.pixel);
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current_position.add(0, slot.pixel);
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current_position.add(0, slot.pixel + m_spacing);
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}
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}
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};
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@ -93,5 +93,11 @@ void BoxLayout::slot_pixel(double pixel) {
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m_slots.push_back(Slot { 0, pixel, SlotType::Pixel });
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}
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void BoxLayout::slot_pixel(double pixel, double times) {
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for (int i = 0; i < times; i++) {
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slot_pixel(pixel);
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}
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}
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}
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@ -29,7 +29,16 @@ public:
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void run();
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void slot_percent(double percent);
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void slot_pixel(double pixel);
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void slot_pixel(double pixel, double times);
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void set_margin(double margin) { m_margin = margin; }
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double &margin() { return m_margin; }
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void set_spacing(double spacing) { m_spacing = spacing; }
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double &spacing() { return m_spacing; }
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private:
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double m_margin { 0.0 };
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double m_spacing { 0.0 };
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std::vector<Slot> m_slots;
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Direction m_direction { Direction::Horizontal };
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};
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19
src/main.cpp
19
src/main.cpp
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@ -16,19 +16,6 @@
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#include <memory>
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#include <string>
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class Fish : public Raven::Widget {
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public:
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Fish()
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: Raven::Widget() {}
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protected:
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void on_paint() {
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if (!painter()) return;
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//painter()->png("tuna.png");
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painter()->cairo()->paint();
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}
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};
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int main() {
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Raven::Window window {};
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window.spawn_window();
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@ -42,13 +29,15 @@ int main() {
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top_bar->set_layout<Raven::BoxLayout>(Raven::Direction::Horizontal);
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auto container_widget = main_widget->add<Raven::Widget>();
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container_widget->set_layout<Raven::BoxLayout>(Raven::Direction::Vertical);
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auto container_layout = container_widget->set_layout<Raven::BoxLayout>(Raven::Direction::Vertical);
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container_layout->set_spacing(5);
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container_layout->set_margin(18);
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container_widget->resize(400, 400);
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auto new_button = top_bar->add<Raven::Button>("add");
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new_button->rect().set_max_width(50);
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new_button->on_click = [container_widget]() {
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container_widget->add<Fish>();
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container_widget->add<Raven::Button>("hello");
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};
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auto remove_button = top_bar->add<Raven::Button>("remove");
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remove_button->on_click = [container_widget]() {
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