remove redundant computation for window_relative

This commit is contained in:
hippoz 2022-06-14 01:48:02 +03:00
parent ac340869a7
commit 93b33c433b
Signed by: hippoz
GPG key ID: 7C52899193467641
2 changed files with 10 additions and 4 deletions

View file

@ -9,7 +9,7 @@
namespace Raven {
Point Widget::window_relative() {
Point Widget::compute_window_relative() {
Point point = { 0, 0 };
for (Widget* parent = m_parent; parent; parent = parent->parent()) {
point.add(parent->rect().x(), parent->rect().y());
@ -51,8 +51,11 @@ void Widget::move_to(double x, double y) {
}
void Widget::do_layout() {
if (m_layout)
if (m_layout) {
m_layout->run();
}
m_window_relative = compute_window_relative();
}
void Widget::set_layout(std::shared_ptr<Layout> layout) {

View file

@ -58,7 +58,7 @@ public:
void set_rect(Box rect) { m_rect = rect; reflow(); }
void set_rect(Box rect, bool is_pure) { m_rect = rect; if (!is_pure) { reflow(); } }
Point window_relative();
Point &window_relative() { return m_window_relative; };
WidgetType type() { return m_type; }
ControlWidgetType control_type() { return m_control_type; }
@ -114,16 +114,19 @@ protected:
virtual void on_paint() {}
void set_did_init(bool did_init) { m_did_init = did_init; }
Point compute_window_relative();
void do_layout();
void repaint();
void reflow();
private:
void do_layout();
void handle_repaint_rect(RepaintRectEvent &event);
void handle_relayout_subtree(RelayoutSubtreeEvent &event);
void handle_mouse_move_event(MouseMoveEvent &event);
void handle_mouse_button_event(MouseButtonEvent &event);
Point m_window_relative { 0, 0 };
Box m_rect { 0, 0, 0, 0 };
std::vector<std::shared_ptr<Widget>> m_children;
Widget *m_parent { nullptr };