add an property to widgets to make them omit layout...
and add on_event function pointer that users can set on any widgets to act upon various events manually
This commit is contained in:
parent
fbece08638
commit
a01a3c1927
6 changed files with 30 additions and 16 deletions
2
.gitignore
vendored
2
.gitignore
vendored
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@ -1,3 +1,5 @@
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builddir/
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buildclang/
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releaseclang/
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.cache/
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compile_commands.json
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@ -14,6 +14,9 @@ void DocumentLayout::run() {
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auto& children = m_target->children();
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for (auto& child : children) {
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if (child->absolute())
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continue;
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if (child->current_geometry().height() > largest_height_so_far) {
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largest_height_so_far = child->current_geometry().height();
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}
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@ -221,6 +221,8 @@ void Widget::dispatch_event(Event &event) {
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if (!m_accepts_events)
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return;
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on_event(event);
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switch (event.type()) {
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case EventType::MouseMove: {
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handle_mouse_move_event(reinterpret_cast<MouseMoveEvent&>(event));
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@ -4,6 +4,7 @@
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#include <utility>
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#include <vector>
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#include <string>
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#include <functional>
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#include "Box.hpp"
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#include "Events.hpp"
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#include "Forward.hpp"
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@ -44,6 +45,7 @@ private:
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bool m_is_active { false };
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bool m_consumes_hits { false };
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bool m_accepts_events { true };
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bool m_absolute { false };
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ControlWidgetType m_control_type { ControlWidgetType::Widget };
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public:
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Widget() {}
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@ -58,6 +60,8 @@ public:
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m_accepts_events = false;
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}
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std::function<void(Event&)> on_event { [](Event&){} };
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Box ¤t_geometry() { return m_current_geometry; }
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void set_current_geometry(Box current_geometry) { m_current_geometry = current_geometry; wants_full_relayout(); }
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void set_current_geometry(Box current_geometry, bool is_pure) { m_current_geometry = current_geometry; if (!is_pure) { wants_full_relayout(); } }
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@ -94,6 +98,9 @@ public:
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bool accepts_events() { return m_accepts_events; }
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void set_accepts_events(bool accepts_events) { m_accepts_events = accepts_events; }
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bool absolute() { return m_absolute; }
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void set_absolute(bool absolute) { m_absolute = absolute; }
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void set_layout(std::shared_ptr<Layout> layout);
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std::shared_ptr<Layout> layout() { return m_layout; }
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@ -6,6 +6,7 @@
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#include "Painter.hpp"
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#include <X11/Xlib.h>
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#include <cairomm/xlib_surface.h>
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#include <functional>
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namespace Raven {
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31
src/main.cpp
31
src/main.cpp
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#include "Label.hpp"
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#include "Layout.hpp"
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#include "src/DocumentLayout.hpp"
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#include "src/Events.hpp"
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#include <iostream>
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#include <memory>
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#include <string>
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@ -17,25 +18,23 @@ int main() {
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auto main_widget = window.set_main_widget<Raven::Widget>();
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main_widget->set_layout<Raven::DocumentLayout>(6.0);
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int number = 0;
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// int number = 0;
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bool is_dragging = false;
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for (int i = 0; i < 500; i++) {
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auto button = main_widget->add<Raven::Label>("text ");
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/*
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button->on_click = [&]() {
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number++;
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auto button = main_widget->add<Raven::Button>("hello");
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button->set_absolute(true);
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button->on_click = [&]() {
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is_dragging = !is_dragging;
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};
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window.start_batch();
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for (auto& c : main_widget->children()) {
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if (c->type() == Raven::WidgetType::Button) {
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auto button_child = std::static_pointer_cast<Raven::Button>(c);
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button_child->set_text(std::to_string(number));
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}
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main_widget->on_event = [&](Raven::Event &event) {
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if (event.type() == Raven::EventType::MouseMove) {
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auto mouse_move = reinterpret_cast<Raven::MouseMoveEvent&>(event);
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if (is_dragging) {
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button->move_to(mouse_move.point().x(), mouse_move.point().y());
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}
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window.end_batch();
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};
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*/
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}
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}
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};
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window.run(true);
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return 0;
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