add first little rice, not too much, gonna be working more on this later
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parent
92bd196bb2
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2 changed files with 19 additions and 11 deletions
3
.gitignore
vendored
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3
.gitignore
vendored
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@ -0,0 +1,3 @@
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*.o
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dwm
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config.h
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27
config.def.h
27
config.def.h
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@ -5,13 +5,19 @@ static const unsigned int borderpx = 1; /* border pixel of windows */
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static const unsigned int snap = 32; /* snap pixel */
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static const unsigned int snap = 32; /* snap pixel */
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static const int showbar = 1; /* 0 means no bar */
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static const int showbar = 1; /* 0 means no bar */
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static const int topbar = 1; /* 0 means bottom bar */
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static const int topbar = 1; /* 0 means bottom bar */
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static const char *fonts[] = { "monospace:size=10" };
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static const char *fonts[] = { "monospace:size=12", "fontawesome:size=12" };
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static const char dmenufont[] = "monospace:size=10";
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static const char dmenufont[] = "monospace:size=12";
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static const char col_gray1[] = "#222222";
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// bg
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static const char col_gray1[] = "#121212";
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// inactive border
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static const char col_gray2[] = "#444444";
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static const char col_gray2[] = "#444444";
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// font
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static const char col_gray3[] = "#bbbbbb";
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static const char col_gray3[] = "#bbbbbb";
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// current tag and current window
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static const char col_gray4[] = "#eeeeee";
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static const char col_gray4[] = "#eeeeee";
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static const char col_cyan[] = "#005577";
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// top bar 2nd color and active window border color
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static const char col_cyan[] = "#370045";
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static const char *colors[][3] = {
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static const char *colors[][3] = {
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/* fg bg border */
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/* fg bg border */
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[SchemeNorm] = { col_gray3, col_gray1, col_gray2 },
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[SchemeNorm] = { col_gray3, col_gray1, col_gray2 },
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@ -19,7 +25,7 @@ static const char *colors[][3] = {
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};
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};
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/* tagging */
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/* tagging */
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static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
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static const char *tags[] = { "", "", "", "", "", "", "", "", "" };
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static const Rule rules[] = {
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static const Rule rules[] = {
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/* xprop(1):
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/* xprop(1):
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@ -38,8 +44,8 @@ static const int resizehints = 1; /* 1 means respect size hints in tiled resi
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static const Layout layouts[] = {
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static const Layout layouts[] = {
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/* symbol arrange function */
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/* symbol arrange function */
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{ "[]=", tile }, /* first entry is default */
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{ "", tile }, /* first entry is default */
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{ "><>", NULL }, /* no layout function means floating behavior */
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{ "", NULL }, /* no layout function means floating behavior */
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{ "[M]", monocle },
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{ "[M]", monocle },
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};
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};
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@ -62,8 +68,7 @@ static const char *termcmd[] = { "st", NULL };
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static Key keys[] = {
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static Key keys[] = {
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/* modifier key function argument */
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/* modifier key function argument */
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{ MODKEY, XK_p, spawn, {.v = dmenucmd } },
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{ MODKEY, XK_p, spawn, {.v = dmenucmd } },
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{ MODKEY|ShiftMask, XK_Return, spawn, {.v = termcmd } },
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{ MODKEY|ShiftMask, XK_Return, spawn, {.v = termcmd } }, //{ MODKEY, XK_b, togglebar, {0} },
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{ MODKEY, XK_b, togglebar, {0} },
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{ MODKEY, XK_j, focusstack, {.i = +1 } },
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{ MODKEY, XK_j, focusstack, {.i = +1 } },
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{ MODKEY, XK_k, focusstack, {.i = -1 } },
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{ MODKEY, XK_k, focusstack, {.i = -1 } },
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{ MODKEY, XK_i, incnmaster, {.i = +1 } },
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{ MODKEY, XK_i, incnmaster, {.i = +1 } },
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@ -72,10 +77,10 @@ static Key keys[] = {
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{ MODKEY, XK_l, setmfact, {.f = +0.05} },
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{ MODKEY, XK_l, setmfact, {.f = +0.05} },
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{ MODKEY, XK_Return, zoom, {0} },
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{ MODKEY, XK_Return, zoom, {0} },
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{ MODKEY, XK_Tab, view, {0} },
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{ MODKEY, XK_Tab, view, {0} },
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{ MODKEY|ShiftMask, XK_c, killclient, {0} },
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{ MODKEY, XK_c, killclient, {0} },
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{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
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{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
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{ MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
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{ MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
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{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
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//{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
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{ MODKEY, XK_space, setlayout, {0} },
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{ MODKEY, XK_space, setlayout, {0} },
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{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
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{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
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{ MODKEY, XK_0, view, {.ui = ~0 } },
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{ MODKEY, XK_0, view, {.ui = ~0 } },
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