add first little rice, not too much, gonna be working more on this later

This commit is contained in:
hippoz 2020-12-16 03:40:46 +02:00
parent 92bd196bb2
commit 29d66b3864
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GPG key ID: 7C52899193467641
2 changed files with 19 additions and 11 deletions

3
.gitignore vendored Normal file
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@ -0,0 +1,3 @@
*.o
dwm
config.h

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@ -5,13 +5,19 @@ static const unsigned int borderpx = 1; /* border pixel of windows */
static const unsigned int snap = 32; /* snap pixel */ static const unsigned int snap = 32; /* snap pixel */
static const int showbar = 1; /* 0 means no bar */ static const int showbar = 1; /* 0 means no bar */
static const int topbar = 1; /* 0 means bottom bar */ static const int topbar = 1; /* 0 means bottom bar */
static const char *fonts[] = { "monospace:size=10" }; static const char *fonts[] = { "monospace:size=12", "fontawesome:size=12" };
static const char dmenufont[] = "monospace:size=10"; static const char dmenufont[] = "monospace:size=12";
static const char col_gray1[] = "#222222"; // bg
static const char col_gray1[] = "#121212";
// inactive border
static const char col_gray2[] = "#444444"; static const char col_gray2[] = "#444444";
// font
static const char col_gray3[] = "#bbbbbb"; static const char col_gray3[] = "#bbbbbb";
// current tag and current window
static const char col_gray4[] = "#eeeeee"; static const char col_gray4[] = "#eeeeee";
static const char col_cyan[] = "#005577"; // top bar 2nd color and active window border color
static const char col_cyan[] = "#370045";
static const char *colors[][3] = { static const char *colors[][3] = {
/* fg bg border */ /* fg bg border */
[SchemeNorm] = { col_gray3, col_gray1, col_gray2 }, [SchemeNorm] = { col_gray3, col_gray1, col_gray2 },
@ -19,7 +25,7 @@ static const char *colors[][3] = {
}; };
/* tagging */ /* tagging */
static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" }; static const char *tags[] = { "", "", "", "", "", "", "", "", "" };
static const Rule rules[] = { static const Rule rules[] = {
/* xprop(1): /* xprop(1):
@ -38,8 +44,8 @@ static const int resizehints = 1; /* 1 means respect size hints in tiled resi
static const Layout layouts[] = { static const Layout layouts[] = {
/* symbol arrange function */ /* symbol arrange function */
{ "[]=", tile }, /* first entry is default */ { "", tile }, /* first entry is default */
{ "><>", NULL }, /* no layout function means floating behavior */ { "", NULL }, /* no layout function means floating behavior */
{ "[M]", monocle }, { "[M]", monocle },
}; };
@ -62,8 +68,7 @@ static const char *termcmd[] = { "st", NULL };
static Key keys[] = { static Key keys[] = {
/* modifier key function argument */ /* modifier key function argument */
{ MODKEY, XK_p, spawn, {.v = dmenucmd } }, { MODKEY, XK_p, spawn, {.v = dmenucmd } },
{ MODKEY|ShiftMask, XK_Return, spawn, {.v = termcmd } }, { MODKEY|ShiftMask, XK_Return, spawn, {.v = termcmd } }, //{ MODKEY, XK_b, togglebar, {0} },
{ MODKEY, XK_b, togglebar, {0} },
{ MODKEY, XK_j, focusstack, {.i = +1 } }, { MODKEY, XK_j, focusstack, {.i = +1 } },
{ MODKEY, XK_k, focusstack, {.i = -1 } }, { MODKEY, XK_k, focusstack, {.i = -1 } },
{ MODKEY, XK_i, incnmaster, {.i = +1 } }, { MODKEY, XK_i, incnmaster, {.i = +1 } },
@ -72,10 +77,10 @@ static Key keys[] = {
{ MODKEY, XK_l, setmfact, {.f = +0.05} }, { MODKEY, XK_l, setmfact, {.f = +0.05} },
{ MODKEY, XK_Return, zoom, {0} }, { MODKEY, XK_Return, zoom, {0} },
{ MODKEY, XK_Tab, view, {0} }, { MODKEY, XK_Tab, view, {0} },
{ MODKEY|ShiftMask, XK_c, killclient, {0} }, { MODKEY, XK_c, killclient, {0} },
{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} }, { MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
{ MODKEY, XK_f, setlayout, {.v = &layouts[1]} }, { MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} }, //{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
{ MODKEY, XK_space, setlayout, {0} }, { MODKEY, XK_space, setlayout, {0} },
{ MODKEY|ShiftMask, XK_space, togglefloating, {0} }, { MODKEY|ShiftMask, XK_space, togglefloating, {0} },
{ MODKEY, XK_0, view, {.ui = ~0 } }, { MODKEY, XK_0, view, {.ui = ~0 } },