235 lines
8.1 KiB
JavaScript
235 lines
8.1 KiB
JavaScript
// This script aims to bridge Minecraft to a guild of your choice by piping
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// the Minecraft output into this script. RCON isrequired for messages to
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// be sent to Minecraft.
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// Running example - working directory: project root:
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// (cd ~/minecraft_server/ ; exec ~/minecraft_server/start.sh) | RCON_PASSWORD="your rcon password" node scripts/minecraft.js
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import fetch from "node-fetch";
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import { WebSocket } from "ws";
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import Rcon from "rcon";
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const TOKEN = "eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJ1c2VybmFtZSI6InN0YWdpbmctbWluZWNyYWZ0LWJyaWRnZSIsImF2YXRhclVSTCI6bnVsbCwiZGlzY29yZElEIjoiMCIsImd1aWxkQWNjZXNzIjpbIjczNjI5MjUwOTEzNDc0OTgwNyJdLCJpc1N1cGVyVG9rZW4iOnRydWUsImlhdCI6MTY0NDQ1MzM4MX0.-XIBl6VLnXVwve9iqhWs51ABZkm1i_v1tS6X01SPk3U"; // A supertoken is required to send messages from Minecraft.
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const TARGET_GUILD_ID = "_";
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const TARGET_CHANNEL_ID = "_";
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const ORIGIN = "http://localhost:4050";
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const GATEWAY_ORIGIN = "ws://localhost:4050/gateway";
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const messageSchema = { t: "number", d: "object" };
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const messageTypes = {
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HELLO: 0,
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YOO: 1,
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READY: 2,
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EVENT: 3
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};
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const chatMessageRegex = /^\[(?:.*?)\]: \<(?<username>[a-zA-Z0-9]+)\> (?<message>.*)/;
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const joinNotificationRegex = /^\[(?:.*?)\]: (?<username>[a-zA-Z0-9]+) joined the game/;
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const leaveNotificationRegex = /^\[(?:.*?)\]: (?<username>[a-zA-Z0-9]+) left the game/;
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const rconConnection = new Rcon("localhost", "25575", process.env.RCON_PASSWORD);
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export default class GatewayClient {
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constructor(gatewayPath) {
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this.gatewayPath = gatewayPath;
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this.ws = null;
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this.token = null;
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this.user = null;
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this.onEvent = (e) => {};
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}
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connect(token) {
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if (!token)
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token = this.token;
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if (this.ws) {
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console.log("gateway: connect() but connection already exists, killing existing connection...");
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try {
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this.ws.removeAllListeners();
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this.ws.close();
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this.ws = null;
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} catch (e) {
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console.log("gateway: error while closing existing connection - it might not be established yet");
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}
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}
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console.log("gateway: connecting");
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this.ws = new WebSocket(this.gatewayPath);
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this.ws.on("message", (data, isBinary) => {
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if (isBinary) {
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console.warn("gateway: got binary data from server, ignoring...");
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return;
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}
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let message = data.toString();
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try {
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message = JSON.parse(data);
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} catch(e) {
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console.warn("gateway: got invalid JSON from server (failed to parse), ignoring...");
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return;
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}
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if (!this._checkMessageSchema(message)) {
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console.warn("gateway: got invalid JSON from server (does not match schema), ignoring...");
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return;
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}
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switch (message.t) {
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case messageTypes.HELLO: {
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console.log("gateway: HELLO");
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this.ws.send(JSON.stringify({
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t: messageTypes.YOO,
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d: {
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token
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}
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}));
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break;
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}
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case messageTypes.READY: {
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console.log("gateway: READY");
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this.user = message.d.user;
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break;
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}
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case messageTypes.EVENT: {
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this.onEvent(message.d);
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break;
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}
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default: {
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console.warn("gateway: got invalid JSON from server (invalid type), ignoring...");
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return;
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}
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}
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});
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this.ws.on("open", () => {
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console.log("gateway: open");
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});
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this.ws.on("close", () => {
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console.log("gateway: closed, reconnecting in 4000ms");
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setTimeout(() => {
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console.log("gateway: reconnecting");
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this.connect(token);
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}, 4000);
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});
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this.ws.on("error", (e) => {
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console.error("gateway: error", e);
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console.log("gateway: reconnecting in 4000ms due to previous error");
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setTimeout(() => {
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console.log("gateway: reconnecting");
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this.connect(token);
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}, 4000);
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});
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}
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_checkMessageSchema(message) {
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for (const [key, value] of Object.entries(message)) {
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if (!messageSchema[key])
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return false;
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if (typeof value !== messageSchema[key])
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return false;
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}
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return true;
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}
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}
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async function sendBridgeMessageAs(guildId, channelId, content, username=undefined, avatarURL=undefined) {
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return await fetch(`${ORIGIN}/api/v1/guilds/${guildId}/channels/${channelId}/messages/create`, {
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method: "POST",
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body: JSON.stringify({
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content,
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username,
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avatarURL
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}),
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headers: {
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"content-type": "application/json",
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"authorization": TOKEN
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}
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});
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}
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async function sendMinecraftMessageAs(rcon, username, content, attachments=[], referencedMessage=null) {
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const tellrawPayload = [
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{ text: "[" },
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{ text: `${username}`, color: "gray" },
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{ text: "]" },
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{ text: " " },
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];
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if (referencedMessage) {
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let trimmedContent = referencedMessage.content.substring(0, 50);
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if (trimmedContent !== referencedMessage.content) {
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trimmedContent += "...";
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}
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tellrawPayload.push({
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text: `<replying to ${referencedMessage.author.username}: ${trimmedContent}>`
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});
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tellrawPayload.push({
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text: " "
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});
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}
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attachments.forEach((e) => {
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tellrawPayload.push({
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text: `<open attachment: ${e.filename || "[unknown]"}>`,
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color: "gray",
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clickEvent: {
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action: "open_url",
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value: e.proxy_url
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}
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});
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tellrawPayload.push({
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text: " "
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});
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});
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tellrawPayload.push({ text: content });
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rcon.send(`tellraw @a ${JSON.stringify(tellrawPayload)}`);
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}
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async function main() {
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rconConnection.on("error", (e) => {
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console.error("rcon: got error", e);
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if (!rconConnection.hasAuthed) {
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console.log("rcon: reconnecting in 5000ms due to error before hasAuthed (server might not be up yet?)");
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setTimeout(() => {
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rconConnection.connect();
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}, 5000);
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}
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});
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const gateway = new GatewayClient(GATEWAY_ORIGIN);
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gateway.onEvent = (e) => {
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if (e.eventType === "MESSAGE_CREATE" && e.message.channel_id === TARGET_CHANNEL_ID && e.message.guild_id === TARGET_GUILD_ID && !e.message.webhook_id) {
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sendMinecraftMessageAs(rconConnection, e.message.author.username, e.message.content, e.message.attachments, e.message.referenced_message);
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}
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};
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rconConnection.connect();
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gateway.connect(TOKEN);
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process.stdin.resume();
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process.stdin.on("data", async (rawDataBuffer) => {
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const stringData = rawDataBuffer.toString().trim();
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console.log(stringData);
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const joinResult = joinNotificationRegex.exec(stringData);
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if (joinResult) {
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await sendBridgeMessageAs(TARGET_GUILD_ID, TARGET_CHANNEL_ID, `**${joinResult.groups.username}** joined the game`, null, null);
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return;
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}
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const leaveResult = leaveNotificationRegex.exec(stringData);
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if (leaveResult) {
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await sendBridgeMessageAs(TARGET_GUILD_ID, TARGET_CHANNEL_ID, `**${leaveResult.groups.username}** left the game`, null, null);
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return;
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}
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const messageResult = chatMessageRegex.exec(stringData);
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if (messageResult) {
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await sendBridgeMessageAs(TARGET_GUILD_ID, TARGET_CHANNEL_ID, messageResult.groups.message, messageResult.groups.username, null);
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return;
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}
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});
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}
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await main();
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