p94-ts/src/services.d.ts

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2021-09-20 03:47:07 +03:00
interface emitterTable {
parent: Instance;
color: ColorSequence;
lightE?: number;
lightI?: number;
size: NumberSequence;
texture: string;
transparency: NumberSequence;
drag?: number;
locked: boolean;
lifetime: NumberRange;
rate: number;
rotation?: NumberRange;
rotSpeed?: NumberRange;
speed: NumberRange;
spread?: Vector2;
}
interface Workspace extends Instance {
Effects: Folder;
Enemies: Folder;
}
interface ReplicatedStorage extends Instance {
Remotes: Folder & {
Input: RemoteEvent;
Output: RemoteEvent;
};
Meshpile: Folder;
}
interface wingModelType extends Model {
M: MeshPart;
S: MeshPart;
}
interface Player extends Instance {
PlayerGui: PlayerGui;
}
interface Character extends Model {
HumanoidRootPart: Part & {
RootJoint: Motor6D;
};
Torso: Part & {
Neck: Motor6D;
["Left Shoulder"]: Motor6D;
["Right Shoulder"]: Motor6D;
["Left Hip"]: Motor6D;
["Right Hip"]: Motor6D;
};
Head: Part;
["Left Arm"]: Part;
["Right Arm"]: Part;
["Left Leg"]: Part;
["Right Leg"]: Part;
}