An unfinished, broken game (in typescript!)
Find a file
loplkc 052a37b36f Server structure defined + functional shift
! This commit will not compile or build or anything fancy like that
+ Server structure defined as having two concurrent actors, the global scene and
  the player manager, which chatter every frame
+ Entity manager and scene manager expanded
- Removed a bunch of shared state by not using classes
2022-05-08 11:29:10 -04:00
.vscode Add project data 2022-03-23 17:26:28 -04:00
src Server structure defined + functional shift 2022-05-08 11:29:10 -04:00
.eslintrc.json Add project data 2022-03-23 17:26:28 -04:00
.gitignore Complete redo of the game's structure due to orthogonality and ETC 2022-03-23 17:27:46 -04:00
default.project.json Complete redo of the game's structure due to orthogonality and ETC 2022-03-23 17:27:46 -04:00
init.client.lua Add project data 2022-03-23 17:26:28 -04:00
LICENSE Initial commit 2021-09-07 19:43:49 +01:00
old.default.project.json Complete redo of the game's structure due to orthogonality and ETC 2022-03-23 17:27:46 -04:00
package-lock.json canUseAbility added to EntityManager 2022-03-23 17:46:54 -04:00
package.json Add project data 2022-03-23 17:26:28 -04:00
README.md Completed basic effect functions (object oriented) 2022-03-23 17:28:14 -04:00
Test.lua Added functions to EffectMaker (not functional) 2022-03-23 17:28:07 -04:00
tsconfig.json Add project data 2022-03-23 17:26:28 -04:00

p94-ts

The highly unfinished skeleton of an ambitious Roblox game.

This is a Rojo project that uses Roblox-ts. You can compile it and play it yourself if you have Rojo and Roblox-ts installed. However, I cannot guarantee that it will actually work.

(Remember to use npm up before attempting to edit or compile.)