An unfinished, broken game (in typescript!)
loplkc
436cbde19d
~ InputHandler action types made more logical and easy to maintain ~ "entity" type renamed to "entityController" in anticipation of another entity interface for use by modules that damage and apply statuses to entities ~ Entities' CanUseAbility function changed to fall back to false rather than true |
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.vscode | ||
src | ||
.eslintrc.json | ||
.gitignore | ||
default.project.json | ||
init.client.lua | ||
LICENSE | ||
old.default.project.json | ||
package-lock.json | ||
package.json | ||
README.md | ||
Test.lua | ||
tsconfig.json |
p94-ts
The highly unfinished skeleton of an ambitious Roblox game.
This is a Rojo project that uses Roblox-ts. You can compile it and play it yourself if you have Rojo and Roblox-ts installed. However, I cannot guarantee that it will actually work.
(Remember to use npm up
before attempting to edit or compile.)