991fce6103
canUseAbility added to EntityManager
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+ Basic cooldown checking added (not concurrency safe)
2022-03-23 17:46:54 -04:00
846b86f74e
Added groundwork for action system
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+ "UnknownTable" universal type
~ Moved data shared by scripts on the client and server to "Shared.ts"
~ ESLint on this machine reformatted a ton of things
2022-03-23 17:28:49 -04:00
1564575a7f
InputHandler completed, compilation errors fixed
2022-03-23 17:28:43 -04:00
f48eff5f67
Minor changes to EffectMaker
2022-03-23 17:28:34 -04:00
b1a1bb6013
OOP changes to EffectMaker
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= Conversion of EffectHandler to a class
2022-03-23 17:28:28 -04:00
79202b9034
Moved some interfaces out of services to decouple
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+ More OOP changes on the server side
2022-03-23 17:28:22 -04:00
47bde9f3ce
Completed basic effect functions (object oriented)
2022-03-23 17:28:14 -04:00
d1680bf63c
Added functions to EffectMaker (not functional)
2022-03-23 17:28:07 -04:00
c2711b4c11
Update README.md
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Readme update to reflect the current status of the project.
2022-03-23 17:28:00 -04:00
67b71c0e0e
Slight additions mostly to UI
2022-03-23 17:27:54 -04:00
1a5208b1f9
Complete redo of the game's structure due to orthogonality and ETC
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concerns
2022-03-23 17:27:46 -04:00
909bfe30d8
Continued rewriting the main server script, slight readme change
2022-03-23 17:27:10 -04:00
47264545ed
Add project data
2022-03-23 17:26:28 -04:00
077e4738a2
Initial commit
2021-09-07 19:43:49 +01:00